Back to Main Menu
Huawei Websites
- Corporate
- Corporate news and information
- Consumer
- Phones, laptops, tablets, wearables & other devices
- Enterprise
- Enterprise products, solutions & services
- Carrier
- Products, solutions & services for carrier networks
- Huawei Cloud
- Cloud products, solutions & services
Select a Country or Region
- Australia - English
- Brazil - Português
- Canada - English
- China - 简体中文
- Europe - English
- France - Français
- Germany - Deutsch
- Ireland - English
- Italy - Italiano
- Japan - 日本語
- Kazakhstan - Қазақ тілі
- Kazakhstan - Pусский
- Kenya - English
- Korea - 한국어
- Malaysia - English
- Mexico - Español
- Mongolia - Mонгол
- New Zealand - English
- Netherlands - Nederlands
- Poland - Polski
- Romania - Română
- Russia - Pусский
- Singapore - English
- South Africa - English
- Spain - Español
- Switzerland - Deutsch
- Switzerland - Français
- Switzerland - Italiano
- Switzerland - English
- Thailand - ภาษาไทย
- Turkiye - Türkçe
- Ukraine - Українська
- United Kingdom - English
- Uzbekistan - Pусский
- Uzbekistan - O’zbek
- Vietnam - Tiếng Việt
- Global - English
Quick Links
This site uses cookies. By continuing to browse the site you are agreeing to our use of cookies. Read our privacy policy
Virtual reality (VR) and augmented reality (AR) are finally ready to go mainstream. Enhanced mobile broadband networks will under-pin future VR/AR services, promising an untethered immersive experience that enables people to enjoy a plethora of VR/AR applications anytime and anywhere.
Key topic discussed in this paper include:
- Arrival of VR/AR in the mass market
- Exploring the true potential of VR/AR
- Impact of immersive services with enhanced mobile broadband
- Tags: